Friday, December 12, 2008

Thursday, February 21, 2008

Technology Overload - 2030


There is a Game Developers Conference taking place, offering surprising forecasts for the future of today's students. While we know kids love digital games, at conferences like these the question is more about how life engages with computers and artificial intelligence.

Today's Game Developers Conference keynote featured a uniquely distinguished individual. In 1963, at the age of fifteen, Ray Kurzweil wrote his first computer program to process statistical data at a summer job. The program was so useful that IBM distributed it to researchers. Later in high school he created a sophisticated pattern-recognition software program that analyzed musical pieces of great classical music composers and then synthesized its own songs in similar styles.


According to Kurzweil's estimates, in 2029 a $1,000 computer will be 1,000 times more powerful than the human brain. But instead of these systems mocking us autonomously, they will be miniaturized (via nanotechnology) and fused directly to the neural connections in your brain. We will no longer be limited by polygons or advanced lighting techniques because the resolution you see will be the maximum resolution your brain is capable of seeing.

Will I need to go to the movies in 2030? I've got popcorn at home.

What are the benefits of classroom Blogging?


Bloggging has opened a door that many schools are finding it difficult to open. What are the benefits of Blogging as a community (classroom). Here are a few examples. They can
  • reflect on their reading or classroom discussions.
  • investigate topics online and then report on their research.
  • record group progress on a project.
  • talk about shared classroom experiences.
  • copy and paste thought-provoking quotes from other blogs, and then offer their own thoughts on the topic.
  • ask professional writers to edit their blogs, or provide feedback.

What benefits can you foresee your campus taking advantage of?